﻿using System.Net.Sockets;
using Network.UpdateData;

namespace SFJDManagement.SocketHandle
{
    internal class SC02EditBrigade : PacketHandle
    {
        public SC02EditBrigade(Socket socket, Packet packet) : base(socket, packet)
        {
        }

        protected override void Handle()
        {
            
        }
    }
}